Let's talk about the current state of Rainbow Six: Siege

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jaisonpandey
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Let's talk about the current state of Rainbow Six: Siege

Post by jaisonpandey » Wed Nov 14, 2018 2:06 pm

It's my go-to game when I fire up my computer.

It is, or rather was, the thinking man's game (to an extent). It required a lot of sound-whoring and some elements of psychology for someone to come out on top. I'm upset because the game has been broken and unbalanced for along time. The meta has become so stale. And by meta, I mean the gameplay, the reluctant acceptance of bugs/glitches, and the overpowered/broken operators.

The thing about Siege is that [it used to be that] each operator/character in the game had a hard or soft counter (character). But lately Ubisoft has been prioritizing "coolness" / over-the-top abilities meant to debilitate victims over balance.thegadgetwire.com/kodi/ thegadgetwire.com/tutuapp/ thegadgetwire.com/appvalley/



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